Necromancy spells manipulate the energies of life and death. Such spells can grant an extra reserve of life force, drain the life energy from another creature, create the undead, or even bring the dead back to life.
Creating the undead through the use of necromancy spells such as Animate Dead is not a good act, and only evil casters use such spells frequently.
Table of Contents
Cantrip
Chill Touch
V, S | 1 Action
Sapping Sting
V, S | 1 Action
Spare the Dying
V, S | 1 Action
Toll the Dead
V, S | 1 Action
1st Level
Cause Fear
V | 1 Action | C
False Life
V, S, M | 1 Action
Inflict Wounds
V, S | 1 Action
Ray of Sickness
V, S | 1 Action
2nd Level
Blindness/Deafness
V | 1 Action
Death Armor D&D24
V, S, M | Action
Gentle Repose
V, S, M | 1 Action | R
Ray of Enfeeblement
V, S | 1 Action | C
Wither and Bloom
Necromancy | V, S, M | 1 Action
3rd Level
Animate Dead
V, S, M | 1 Minute
Bestow Curse
V, S | 1 Action | C
Feign Death
V, S, M | 1 Action | R
Life Transference
V, S | 1 Action
Revivify
V, S, M | 1 Action
Speak with Dead
V, S, M | 1 Action
Spirit Shroud
V, S | 1 Bonus Action | C
Summon Undead
V, S, M | 1 Action | C
Vampiric Touch
V, S | 1 Action | C
4th Level
Blight
V, S | 1 Action
Shadow of Moil
V, S, M | 1 Action | C
Spirit of Death
Necromancy | V, S, M | 1 action | C
5th Level
Negative Energy Flood
V, M | 1 Action
Raise Dead
V, S, M | 1 Hour
6th Level
7th Level
Finger of Death
V, S | 1 Action
Resurrection
V, S, M | 1 Hour
Tether Essence
V, S, M | 1 Action | C
8th Level
Abi-Dalzimās Horrid Wilting
V, S, M | 1 Action
Clone
V, S, M | 1 Hour
9th Level
Astral Projection
V, S, M | 1 Hour
Time Ravage
V, S, M | 1 Action
True Resurrection
V, S, M | 1 Hour





