Huge beast, unaligned
Armor Class 14 (Natural Armor)
Hit Points 85 (9d12 + 27)
Speed 30 ft., fly 50 ft. (hover), swim 50 ft.
| Ability | Score | Bonus |
|---|---|---|
| Strength | 21 | +5 |
| Dexterity | 9 | -1 |
| Constitution | 17 | +3 |
| Intelligence | 2 | -4 |
| Wisdom | 10 | +0 |
| Charisma | 7 | -2 |
Skills Stealth +5
Senses Passive Perception 10
Languages —
Challenge 5 (1,800 XP)
Hold Breath. The crocodile can hold its breath for 30 minutes.
Actions
Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Flipper. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Source: Plane Shift Kaladesh





