Homarid
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Medium monstrosity, chaotic evil
Armor Class 14 (natural armor)
Hit Points 44 (8d8 + 8)
Speed 20 ft., swim 30 ft.

Ability Score Bonus
Strength 13 +1
Dexterity 8 -1
Constitution 13 +1
Intelligence 9 -1
Wisdom 14 +2
Charisma 10 +0

Skills Perception +4, Stealth +3
Senses darkvision 60 ft., passive Perception 14
Languages Homarid
Challenge 1 (200 XP)

Amphibious. The homarid can breathe air and water.

Actions

Multiattack. The homarid makes two claw attacks.

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, and the target is grappled (escape DC 11). The homarid has two claws, each of which can grapple only one target.

Source: Plane Shift Dominaria

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