Huge giant, chaotic good
Armor Class 21 (+3 Plate Armor)
Hit Points 204 (18d12 + 90)
Speed 40 ft.
| Ability | Score | Bonus | Saving Throws |
|---|---|---|---|
| Strength | 23 | +6 | +6 |
| Dexterity | 9 | -1 | -1 |
| Constitution | 21 | +5 | +8 |
| Intelligence | 9 | -1 | -1 |
| Wisdom | 10 | +0 | +3 |
| Charisma | 12 | +1 | +4 |
Skills Athletics +9, Perception +3
Damage Immunities Cold
Senses Passive Perception 13
Languages Common, Giant
Challenge 9 (5,000 XP)
Legendary Resistance. Once per day, when he fails a saving throw, he can choose to succeed instead.
Actions
Multiattack. The giant makes two greataxe attacks.
Gurt's Greataxe. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 26 (3d12 + 7) slashing damage on a hit, or 39 (Sd12 + 7) slashing damage if the target is human.
Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (3d12 + 7) bludgeoning damage.
Source: Storm King's Thunder





