Chief Guh

Huge giant, chaotic evil
Armor Class 9 (Natural Armor)
Hit Points 160 (15d12 + 60)
Speed 0 ft.

Ability Score Bonus
Strength 21 +5
Dexterity 1 -5
Constitution 19 +4
Intelligence 5 -3
Wisdom 9 -1
Charisma 6 -2

Skills Perception +2
Senses Passive Perception 12
Languages Common, Giant, Goblin
Challenge 5 (1,800 XP)

Actions

Multiattack. The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Source: Storm King's Thunder

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