Backgrounds

Every story has a beginning. Your character’s background reveals where you came from, how you became an adventurer, and your place in the world. Your fighter might have been a courageous knight or a grizzled soldier. Your wizard could have been a sage or an artisan. Your rogue might have gotten by as a guild thief or commanded audiences as a jester.

Choosing a background provides you with important story cues about your character’s identity. The most important question to ask about your background is what changed? Why did you stop doing whatever your background describes and start adventuring? Where did you get the money to purchase your starting gear, or, if you come from a wealthy background, why don’t you have more money? How did you learn the skills of your class? What sets you apart from ordinary people who share your background?

The sample background in this chapter provides both concrete benefits (features, proficiencies, and languages) and roleplaying suggestions.

General Background Features

Feywild Characteristics

Horror Characteristics

Acolyte
Shelter of the Faithful | Insight, Religion

Acolyte Baldur’s Gate
Shelter of the Faithful | Insight, Religion

Acolyte Luxonborn
Shelter of the Faithful | Insight, Religion

Anthropologist
Adept Linguist | Insight, Religion

Archaeologist
Historical Knowledge | History, Survival

Ashari
Elemental History | Nature, Arcana, Survival

Astral Drifter
Divine Contact | Insight, Religion

Athlete
Echoes of Victory | Athletics, Acrobatics

Azorius Functionary
Legal Authority | Insight, Intimidation

Bandit Defector
Bandit Routes | Deception, Survival

Boros Legionnaire
Legion Station | Athletics, Intimidation

Celebrity Adventurer's Scion
Name Dropping | Perception, Performance

Charlatan
False Identity | Deception, Sleight of Hand

Charlatan Baldur’s Gate
False Identity | Deception, Sleight of Hand

City Watch
Watcher’s Eye | Athletics, Insight

Clan Crafter
Respect of the Stout Folk | History, Insight

Clasp Member
A Favor in Turn | Deception, Slight of Hand, Stealth

Cloistered Scholar
Library Access | History, Arcana, Nature, Religion

Courtier
Court Functionary | Insight, Persuasion

Criminal
Criminal Contact | Deception, Stealth

Criminal Baldur’s Gate
Criminal Contact | Deception, Stealth

Criminal Myriad Operative
Criminal Contact | Deception, Stealth

Dimir Operative
False Identity | Deception, Stealth

Entertainer
By Popular Demand | Acrobatics, Performance

Entertainer Baldur’s Gate
By Popular Demand | Acrobatics, Performance

Faceless
Dual Personalities | Deception, Intimidation

Faction Agent
Safe Haven | Insight, Arcana, History, Investigation, Nature, Religion, Animal Handling, Insight, Medicine, Perception, Survival, Deception, Intimidation, Performance, Persuasion

Failed Merchant
Supply Chain | Investigation, Persuasion

Far Traveler
All Eyes on You | Insight, Perception

Feylost
Feywild Connection | Deception, Survival

Fisher
Harvest the Water | History, Survival

Folk Hero
Rustic Hospitality | Animal Handling, Survival

Folk Hero Baldur’s Gate
Rustic Hospitality | Animal Handling, Survival

Gambler
Never Tell Me the Odds | Deception, Insight

Gate Warden
Planar Infusion | Persuasion, Survival

Grey Hunter
Grey Hunter | Athletics, Perception, Survival

Grounded
Find Another Path | Athletics, Insight

Gladiator
By Popular Demand | Acrobatics, Performance

Giant Foundling
Strike of the Giants | Intimidation, Survival

Golgari Agent
Undercity Paths | Nature, Survival

Grinner
Ballad of the Grinning Fool | Deception, Performance

Gruul Anarch
Rubblebelt Refuge | Animal Handling, Athletics

Guild Artisan
Guild Membership | Insight, Persuasion

Guild Artisan Baldur’s Gate
Guild Membership | Insight, Persuasion

Guild Merchant
Guild Membership | Insight, Persuasion

Haunted One
Heart of Darkness | Arcana, Investigation, Religion, Survival

Hermit
Discovery | Medicine, Religion

Hermit Baldur’s Gate
Discovery | Medicine, Religion

House Agent
House Connections | Investigation, Persuasion

Inheritor
Inheritance | Survival, Arcana, History, Religion

Investigator SCAG
Watcher’s Eye | Investigation, Insight

Investigator VRGtR
Official Inquiry | Investigation, Insight, Perception

Izzet Engineer
Urban Infrastructure | Arcana, Investigation

Knight
Retainers | History, Persuasion

Knight of the Order
Knightly Regard | Persuasion, Arcana, History, Nature, Religion

Knight of Solamnia
Squire of Solamnia | Athletics, Survival

Lorehold Student
Lorehold Initiate | History, Religion

Lyceum Scholar
Academic Requisition | Arcana, History, Persuasion

Mage of High Sorcery
Initiate of High Sorcery | Arcana, History

Marine
Steady | Athletics, Survival

Mercenary Veteran
Mercenary Life | Athletics, Persuasion

Myriad Operative
Myriad Operative | Deception, Slight of Hand, Stealth

Noble
Position of Privilege | History, Persuasion

Noble Baldur’s Gate
Position of Privilege | History, Persuasion

Orzhov Representative
Leverage | Intimidation, Religion

Outlander
Wanderer | Athletics, Survival

Outlander Baldur’s Gate
Wanderer | Athletics, Survival

Pirate
Bad Reputation | Athletics, Perception

Plaintiff
Legalese | Medicine, Persuasion

Planar Philosopher
Conviction | Arcana, Athletics, History, Insight, Intimidation, Medicine, Nature, Perception, Persuasion, Performance, Religion, Stealth, Survival

Prismari Student
Prismari Initiate | Acrobatics, Performance

Quandrix Student
Quandrix Initiate | Arcana, Nature

Rakdos Cultist
Fearsome Reputation | Acrobatics, Performance

Reformed Cultist
Fell Teachings | Deception, Religion

Rewarded
Fortune's Favor | Insight, Persuasion

Rival Intern
Inside Informant | History, Investigation

Ruined
Still Standing | Stealth, Survival

Rune Carver
Rune Shaper | History, Perception

Sage
Researcher | Arcana, History

Sage Baldur’s Gate
Researcher | Arcana, History

Sage Cobalt Scholar
Researcher | Arcana, History

Sailor
Ship's Passage | Athletics, Perception

Sailor Baldur’s Gate
Ship's Passage | Athletics, Perception

Sailor Revelry Pirate
Ship's Passage | Athletics, Perception

Selesnya Initiate
Conclave’s Shelter | Nature, Persuasion

Shipwright
I’ll Patch It! | History, Perception

Silverquill Student
Silverquill Initiate | Intimidation, Persuasion

Simic Scientist
Researcher | Arcana, Medicine

Smuggler
Down Low | Athletics, Deception

Soldier
Military Rank | Athletics, Intimidation

Soldier Baldur’s Gate
Military Rank | Athletics, Intimidation

Spy
Criminal Contact | Deception, Stealth

Spy Augen Trust
Criminal Contact | Deception, Stealth

Urban Bounty Hunter
Ear to the Ground | Stealth, Insight, Deception, Persuasion

Urchin
City Secrets | Sleight of Hand, Stealth

Urchin Baldur’s Gate
City Secrets | Sleight of Hand, Stealth

Uthgardt Tribe Member
Uthgardt Heritage | Athletics, Survival

Volstrucker Agent
Shadow Network | Deception, Stealth

Waterdhavian Noble
Kept in Style | History, Persuasion

Whitestone Rifle Corps
Legacy of Secrecy | Athletics, Perception, Survival

Wildspacer
Wildspace Adaptation | Athletics, Survival

Wind-Touched
Supernatural Presence | Acrobatics, Performance

Witchlight Hand
Carnival Fixture | Performance, Sleight of Hand

Witherbloom Student
Witherbloom Initiate | Nature, Survival

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